No shared resources, no throttling, no overprovisioned VPS hosts. Bare metal game servers give every player the full CPU clock speed and dedicated NVMe I/O that shared game hosting can’t. From Minecraft modpacks to competitive CS2 servers — from €119/mo across EU, USA & APAC. From €119/mo.
No shared CPU · No I/O throttling · No overselling
Tick RateFull CPU clock · No vCPU stealStorage I/ONVMe · No shared IOPS throttleRAMDedicated · No memory ballooningNetwork1 Gbps unmetered · DDoS protectedOSFull root · Any Linux or WindowsMods & PluginsUnlimited · No panel restrictions
Shared Game Hosting Lies About Performance
Game hosting panels place dozens of servers on one physical machine and sell each as “dedicated” CPU cores. When peak hours arrive and every tenant is running active players, CPU steal spikes and your tick rate drops. On bare metal, the CPU, NVMe, and 1 Gbps network are physically yours. A Rust server with 200 active players won’t lag at 6pm on a Friday because someone else on the same shared host is running a memory-intensive modpack.
5.70 GHz Boost (Ryzen 9)
Highest single-thread in our lineup
DDoS Protection
L3/L4 mitigation · All plans · No extra charge
Full Root + IPMI
Install any panel · Pterodactyl, Multicraft, custom
Resource Guide
Server Requirements by Game
Game
CPU Priority
RAM per Server
Players
Recommended
Minecraft (Vanilla)
Clock speed
4–8 GB
Up to 100
Xeon E-2286G
Minecraft (Heavy Modpack)
Clock speed
16–32 GB
20–60
Ryzen 9 9950X
CS2 (64-tick)
Clock speed
2–4 GB
10 (1 server)
Xeon E-2286G
Rust (200+ players)
Clock + cores
16–32 GB
Up to 500
Ryzen 9 9950X
ARK: Survival Evolved
Clock speed
8–16 GB
70 (1 map)
Xeon or Ryzen
Multi-server cluster
Cores + RAM
64–192 GB
500+
EPYC 9354P
Game Server Configurations
Entry to High-Pop. 6 Configs, 6 Locations.
Every game server includes 1 Gbps unmetered bandwidth, full root access, DDoS protection, and 24/7 engineer support. Choose your location at checkout. No setup fees.
CPU
6 servers
Infrastructure Features
What Every Game Server Needs to Not Lag
Four things shared game hosting regularly cuts corners on. We include all of them in every plan.
DDoS Protection Included
Game servers are among the most DDoS-targeted services on the internet. Our L3/L4 DDoS mitigation absorbs attacks upstream at the network edge. Included in every plan at no extra charge — most dedicated server providers charge €20–50/mo for this separately.
L3/L4 · All plans · No extra charge
Low-Latency Network
Players notice latency above 50ms. Frankfurt sits on DE-CIX providing sub-12ms to London, sub-20ms across Western Europe. Miami covers Americas players at sub-80ms coast-to-coast. Singapore reaches APAC players consistently with Equinix SG2 infrastructure.
DE-CIX · NYIIX · Equinix SG2
NVMe Storage for World Files
Minecraft world files, Rust map data, ARK save files — every game with persistent world state reads and writes to disk constantly. NVMe bare metal delivers 3,500+ MB/s sequential reads and handles thousands of simultaneous chunk loads without stutter.
3,500+ MB/s sequential read
Full Root + Any Panel
Bare metal gives you full root SSH and IPMI out-of-band access. Install Pterodactyl Wings, Multicraft, LinuxGSM, or manage servers directly via screen/systemd. Run custom startup scripts, install kernel modules for anti-cheat — no panel restrictions.
Full root · IPMI · Any panel
Game Server Guides
Setup Guides for Popular Games
Different games have different infrastructure requirements. Here’s what actually matters for each.
Minecraft Server Hosting
From €119/moClock speed > core countPaper / Fabric / Forge
Minecraft’s server is single-threaded for world ticks — entities, redstone, and chunk updates all run on one core. The 4.70 GHz Xeon E-2286G handles vanilla and lightly-modded servers up to 100 players. For heavy modpacks (ATM9, FTB) requiring 32–64 GB RAM, the Ryzen 9 9950X (5.70 GHz boost, 192 GB DDR5) dramatically reduces chunk generation and entity lag. Multiple Minecraft instances across a BungeeCord/Velocity network scale well on 16 cores.
CS2 requires consistent sub-15ms processing per frame. Competitive CS2 communities run multiple 10-player servers simultaneously; the Xeon E-2286G handles 4–6 servers in parallel. Rust is more demanding: 200+ players, a large map, and active base-building stress both CPU and NVMe. The Ryzen 9 9950X’s 16 real cores and 5.70 GHz boost handles 300–500 concurrent Rust players. Frankfurt gives EU communities sub-20ms latency across Western Europe.
Minecraft networks (BungeeCord/Velocity proxy + game nodes), multi-game hosting businesses, and game server providers need high core counts to isolate dozens of server processes. The EPYC 9354P (32 cores, 192 GB DDR5 ECC) with Pterodactyl Wings hosts 20–40 isolated game server containers. At €499/mo for 32 dedicated cores, it costs less than five separate shared Ryzen VPS instances while delivering superior isolation and 1 Gbps unmetered bandwidth.
The two problems with game hosting VPS are CPU steal and I/O queuing. On a shared host, your “dedicated” vCPUs are time-sliced with other tenants. At peak hours, physical CPUs get oversubscribed and your vCPUs get less actual processing time — this shows up as TPS drops and player lag. On bare metal, the 6, 16, or 32 cores listed are physically yours with zero contention. The 4.70 or 5.70 GHz clock speed is real and available 100% of the time.
Full root access means you install whatever you want. Supported OS: Ubuntu 22.04/24.04, Debian 12, CentOS Stream 9, AlmaLinux 9, Windows Server 2019/2022. For panels: Pterodactyl Wings (free, Docker-based), Multicraft (paid, good for Minecraft networks), LinuxGSM (free, CLI, 100+ games), AMP by CubeCoders (multi-game GUI). IPMI lets you reinstall the OS remotely if needed.
Vanilla with 20 players: 2–4 GB JVM heap. Paper with 50–100 players and plugins: 4–8 GB. A modpack like All the Mods 9 with 20–30 players: 16–24 GB minimum — it won’t start cleanly under 12 GB. For a BungeeCord/Velocity network, budget 6–12 GB per active Minecraft instance. The Xeon E-2286G (64 GB) comfortably hosts a 4–6 server BungeeCord network. The Ryzen 9 9950X (192 GB) handles an 8–12 node network with heavy modpacks.
L3/L4 DDoS mitigation is included in all plans at no extra charge. Traffic scrubbing happens upstream at the network edge so attack traffic is filtered before reaching your server’s NIC. Most game server DDoS attacks are under 10 Gbps and are handled automatically. Our 24/7 support team can help configure iptables/nftables rules for game-specific application-layer protection.
Strasbourg is the best value for EU player bases — same EU routing as Frankfurt at a lower entry price (€119/mo vs €209/mo for the same Xeon E-2286G hardware). Frankfurt is better for D-A-CH players or DE-CIX peering for sub-8ms to Germany. Both reach London under 15ms and Amsterdam under 12ms. For a mixed EU/Americas community, a second server in Miami (€129/mo) gives American players sub-100ms latency. EU + Americas dual-server from €248/mo total.
Yes. The Ryzen 9 9950X (16 cores, 192 GB DDR5) can host: 6–8 active CS2 servers, or 3–4 active Rust servers, or a full BungeeCord network with 8–12 game nodes, or a mixed multi-game setup. Pterodactyl Wings with Docker containers gives each server isolated resources with a clean management interface. The EPYC 9354P (32 cores) scales to 15–40 containers depending on per-game resource requirements.